Until you can get a mech that has its main firepower in the torsos you'll need to focus on protecting that gun arm on the Centurion as much as possible. Projectiles to 1. It depends on the mech you've put the LB10 on and what weapons accompanies it. But as things are, the AC/5 is distinctly underpowered for the Shadow Hawk's main gun. ago. Eats heavy mech torsos alive, and one shots most vehicles you can rapid fire pretty well at least a shot every second. With the New Career mode, you can start a career from scratch or import your progress from MechWarrior 5 Mercenaries. 0 coins. 69 tons. lb10x fires 10 shells). Xt6wagon • 6 mo. Most of us, except those who have been living under a rock for. . For standalone mech mods that are NoT part of yaml ir something else how do they land. Reliable ballistics + ECM. Upgrades include weapon range boost, ballistic reload time reduction, run speed boost, torso twist speed boost. In mechwarrior5 instead of making ammo switching a thing they decided to make the lbx auto cannons come in 2 flavours. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. If ALT+WeaponGroup doesn't work then it is CTRL+WeaponGroup. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Personally I don't really value the structure upgrades that highly. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. ER version- unless its the PPC or the large laser you will not. They include megacities, like this one. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. Weapon intro dates: All "standard" Clan weapons become available in 3055 except: ProtoMech Autocannons (3073) There are some advantages to the LBX too: Generally speaking the LBX gets your damage out faster, so it is better for snap shots. My most successful (and enjoyable) mech so far is the Cyclops hero. #20 LT. 🥳 I have a KGC - CAR with 4x gold LBX10 Solid slugs. 8. SRM4, 2 med lasers, and an AC20. I’d submit that the Ac/10 lbx solid slug is the best ballistic weapon by far for dmg/ton. The good thing, is that it comes with quests, so you don't even need to buy it. 5) Medium Pulse LaserSnow Dec 31, 2022 @ 10:58pm. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). or cone of damage is much larger with the LBx version compared to the AC versions, even though the regular AC comes out in more of a 'stream' than a cluster. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. ago. The following list contains a total of 559 equipment assets from Mechwarrior 5 with Yet Another Mechlab using the following additional mods:. tehwubbles • 10 mo. Mar 6, 2022 @ 10:13am Uac/5 feels like cheating. This means you want to be moving as much as possible. 5 damage each + make the projectiles actually travel past 540. 005) details released for PS4, PC, and PS5 players. 33 (the rest of the missiles will spread damage over the whole mech) Result: 2. Put some high tier medium lasers as well. Step 1: Determine what the AI is doing with shooting weapon groups. Cluster rounds should also fire in a cylinder pattern instead of a cone pattern so their accuracy doesn't drop off as rapidly with rangeThough it lacks the LosTech that other heroes may provide (Double Heatsinks, XL Engine, Endo Steel, Ferro Fibrous) it does come with a Gauss rifle which can be hard to find before the mid-late 40's and personally the Stalker is the perfect 85 tonner to strut with a Gauss Rifle or otherwise an Autocannon of choice (I lean LBX-10 or AC/20. Use unlocked arms for the best effect while aiming. 5 12. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. 4 12. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). Range. 838 3 Magna Firestar: 7 11. Hero crab with 4 ultra ac5 cannons is extreme fun, but overall mech is. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. r/Mechwarrior5. Because the laser feels like it does ~10-20 tiny little hits over the course of the firing. You can engage the enemy from range with the PPC and LB-10X AC as you lumber up to them to use the lasers. Both LBX variants are amazing. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. AC 20. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. If you get 215,625 as negotiation, then a 50k repair cost will net you 50k. This for killing fliers/long range plinking. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. 4 1,575 1,727. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. Once the armor over where they are located is gone, those components can be damaged and destroyed - but they have to go. -HSR now has a mere 3 pellets to deal with, rather than ten. 5 ( from 7. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. This mod requires the game, MechWarrior 5: Mercenaries Standard Edition. MW5 Compatibility Mod. Subscribe to downloadYet Another Mechlab. file size 1. MechWarrior 5: Mercenaries. Changed ATMs to have Artemis tag (for YAML quirks etc). It is a first-person shooter game, the latest sequel to the MechWarrior series. ago MrSnek123 How do LB-10X AC-SLD's work? Questions/Help I don't quite understand them. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. Timberwolf Classic. Balanced around my other mod, Reaper's Weapon Rebalance. 3) 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. Might have upgraded the engine too. I also up the armor on every mech (except legs) & move more of it to the front. Mod name. At lower tiers it depends. If the setting is enabled, and the mech has "maxEngineRating": 350, it will be limited to that maximum Engine Rating. Click the screenie for exact location. Twisting will make the damage it does to any one component near nothing. I'm not a developer so I have no idea how hard it would be to implement, but it would be sick if there was some way the LBX could be made lore accurate and you could swap between slug and cluster at will (obviously having to put the separate ammo types on your mech). The point of impact. M Laser, 5 damage if ALL the laser ticks hit. Alongside potential cantina rewards, also make sure you scroll down and check salvage. Protip: if you see a special weapon on sale, be sure to buy the ammo with it, because it won’t be regularly in. Ultra AC/5. Just the underlying mechanics. The main reason for these variants is to have the. My second PXH-1 has an ER large and a pair of ER. As their stats are identical the solid slug version is far superior as it consentrates the damage and makes it. My next classic mech mod for Mechwarrior 5 is out on early access:For a MechWarrior life is war and the only true peace is death. MERCTECH v3. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. For a MechWarrior life is war and the only true peace is death. Or something like it. They are the TRUE MechWarriors. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. I've always thought the LBX just didn't have enough ammo per ton to be a primary. now by default to change the LBX ammo mode, you press CTRL+# of the LBX weapon group. Created by SirFallsDownALot. LBX-10 solid slugs have more than double the dps and they are a medium sized weapon. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. The only DLC I have is HotIS. 0 %. The thing is a monster. All small lasers have a 4x damage multiplier to structures. LBX-10, 10 damage if ALL the buckshot hit. 04 seconds and 0. Added mode switch to all. 6. A slug shot was akin to a traditional autocannon round while a cluster shot fragments like a shotgun round and spreads its damage around. Lone scout, 2023LBX2, UAC2, and UAC5's are all amazing weapons. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. It weighs 11 tons. 9. Kermut 3 yr. View game. Overview. Make sure you are on the market tab, and not checking the market. I mean the LBX solid that fires a slug. Hero banshee is a GREAT assault mech. Data. The 10 version shoots 4 (i think) rounds on the regular AC10 and of course 10 projectiles on the Lbx. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. Just not my style but a Fortune can be a nasty closer. The King Crab Carapace is one of my favorite 'Mechs to use and I probably use it the most among my lineup. Gauss Rifles. Anyway i might run AC/2. MechWarrior 5: Mercenaries. 0. We all move 74 KPH and are remarkably hard. videogame_asset My games. For standalone mech mods that are NoT part of yaml ir something else how do they land. Members Online. Capt. lol, this is the mechwarrior 5 subreddit. The UAC inflicts a stream of damage, with some forced spread, while the LBX SLD delivers huge chunks of damage. LRMs+MLs for MW2 LLs for MW3. close. Rac's chew up CT armor and the lbx gets those juicy crits ( usually dies to the first salvo of lbx). Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. 3 tons of ammo and the rest are heat sinks/armor. LBX mode switch requires Yet Another Mechlab. Step 4; open up windows explorer, and navigate to your mods folder (For me This is the. List of weapons: Ballistic: Light Machine Gun: 450m optimal, 600m max, tight spread, low damage. udat42 • 2 yr. Created by 蛍Firefly. All small lasers have a 4x damage multiplier to structures. 5. Support the Channel me on Twitch! "Gaming Creator. This can be both good and bad. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. I find the LBX much more effective - you only. In short getting both nodes, 10% spread reduction, results in having to fire 25% less shots to kill an enemy. Prone to running out of. Requirements. #8. LBX-2/5/20 Slug: Fires single shots at a. MechWarrior 5: Mercenaries. videogame_asset My games. videogame_asset My games. Some people. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. But this thing feels like it has really low survivability, especially. LBX eats ammo so if your going that route bring at least four tons. It weighs 3 tonnes. DLC Hero King Crab could substitute an Annihilator due to having 4 medium hardpoints, I personally ran with one with 4 LBX 10's and a few SRM's. It's honestly hard not to use them. The UAC has a spread of 3 at 350m. Gauss rifles are hilariously good and you should always use them over AC20. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. Originally posted by Maddermax: The basic Victor is just very under gunned for an assault. BFAC/5, BFAC/10, BFAC/20 all do the same damage per shot but AC/5 is 80/ton, AC/10 is 40/ton, and AC/20 is 20/ton. 3 tons of ammo and the rest are heat sinks/armor. MechWarrior 5: Mercenaries. Thank me later. Mission 5: 3 UAC/5's. Still, put a pair on a mech, set to chain fire, and hold the button down while charging. 5 ( from 7. Reliable ballistics + ECM. It spreads all that 500 DPM loving. the lower the rating the tighter the spread. As for the vanillas the 2 and 5 are just too heavy to the pittance of damage they do. 8 (20% of missiles miss because of spread) 0. If I had it to change, their damage would be halved and their spread would be closer to an lbx. However, the LB 10-X AC-SLD always weighs one ton lighter. 5 percent heat reduction and the highest ballistic damage mod I can. When any of the Autocannon variants receive a critical hit there is a chance that the barrel. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. However what's different is that it stays the single slug the entire duration of its optimal range (including when hitting a target) and only then airbursts into a shotgun effect when it passes that range. My most successful (and enjoyable) mech so far is the Cyclops hero. Standard Loadout: 1 Ultra AC/5 (Right Arm), 1 Medium Laser (Right Torso), 1 LRM 5 (Left Torso), 1 Ultra AC/5 (Left Arm) Florentine is the evocative ‘Mech of Thomas Faber, known to most only by his codename “Broadsword. Most of us, except those who have been living under a rock for. Arguably one of the best mechs. Short burst lasers do their damage with fewer ticks, making it easier. Crits: LBX is 6; AC is 7. Use ER LL, a PPC and LRM 5. MechWarrior 5: Mercenaries. On This Page : About MechWarrior 5; MechWarrior 5 System Requirements; About MechWarrior 5. This one is a good replacement for the Kodiak mech. Range. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. I'd bet a 6 MG and a large pulse shadow cat would wreck a double lbx 10 jaeger or kgc Even at ~150 m range it's outperformed by AC5 in terms of time to kill, you need 10-20 lbx shots on even. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. Pinpoint accuraccy, superior range, almost zero heat. 9. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. r/Mechwarrior5 • 4 yr. videogame_asset My games. I think I replaced something to get some more amor (as usual) but can't remember what. A 40% + cool down if you use LBX Autocanons on this beast!!. Image: Piranha Games. Krabs" has 4 PPCs (Tier 5) and a LBX-10 solid slug. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. Almost twice a "regular" Ultra AC/5. I-Platform: 2+ LBX-10 SLD, MLasers, perhaps Streaks. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. Originally posted by. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod. A 'Mech with no weapons is considered to have an invalid loadout, and will not be available for use. At that point it becomes a legging machine. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Just not my style but a Fortune can be a nasty closer. That's reasonable for an arcade-style game, but this. I'd rather go for the speed upgrade, or higher velocity/tighter spread for the missiles, or more damage or something. There are a bunch of threads about this. Like many pieces of advanced technology, the LB 10-X became LosTech in the Inner Sphere after 2840 during the maelstrom of the early Succession Wars. Dual Gauss is my goto and generally on a hero cyclops. AC/5, AC/10 and AC/20 to pick from. I love the standard LBX, shame it's just not worth going over the slug. I leave the missile slot empty and load up on heat sinks and LBX ammo. 4. Tonnage: LBX is 11; AC is 12. If that's the case, here's the full list: Mission 1: 1 LBX Slug. But so far, I had not encountered it once on the battlefield, though I did find it for sale at one point as a rare mech. Gaming. This thing murders. I melt things with the PPCs, and plink with the autocannon to cool down. That thing is a monster with the right weapons. Absolutely useless. Forums > Public Discussion > General Discussion > MechWarrior Online > Balistic weapon comparison Thread in 'MechWarrior Online. Premium Powerups Explore Gaming. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. LBX AC/10 SLD - from 800 m/s to 1100 m/s. Otherwise the HBK-4P, SHD-2D, other Griffin models, Kintaro, Centurion and Enforcer are all excellent. Yup. C-AC/5, C-AC/10, C-AC/20 C-LB2-X AC, C-LB5-X AC, C-LB10-X AC, C-LB20-X AC. . Normally the Vulcan is pretty garbage. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. That said, with 4 uac5 or 4 lbx-10 solids. So no standard Dire Wolf configuration actually uses it. But as things are, the AC/5 is distinctly underpowered for the Shadow Hawk's main gun. Better. Ultra-Autocannon 5 Heat Reduced to . 95. LBX AC/10 - from 800 m/s to 1100 m/s. When you get good enough you can ine shot the Igors. Put some high tier medium lasers as well. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. PERSONALLY I like the LBX/10 Solid Slug a lot, but not the standard "shotgun burst" LBX. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. Lone scout, 2023LBX2, UAC2, and UAC5's are all amazing weapons. ago MrSnek123 How do LB-10X AC-SLD's work? Questions/Help I don't quite understand them. Thanks for the recommendation pilots. Games. close. Use unlocked arms for the best effect while aiming. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. See full list on mwo. Overview. Without question, that's not true :-) The Atlas K has same armor, AMS slot and about 10t more free tonnage for weapons. On the surface the second looks a LOT more efficient. Yet Another Special Variant. Add-Ons. The main reason for these variants is to have the. 5 tons : 3035 : AC10_LBX_Half_AmmoEquipment : AC/10 Ammo : Critical slots: 1 : 1. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. There is no better weapon for quickly downing aircraft without hesitating to aim. 80. The way the A. So the first thing to know about Mechwarrior is that “damage density” is the thing in Mechwarrior. A Tier 5 SRM 6 does 20. The reason to take the AC/5 BF or regular over the UAC/5 is the weapon spread. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. Add extra ammo or another heat sink to taste. For a MechWarrior life is war and the only true peace is death. DRG-FLAME : r/Mechwarrior5. It's configured with a "perfectly symmetrical" build of 2 x Heavy Rifle, 2 x UAC/5 and 2 x SRM 6-ST. Different manufacturers and models of autocannons had different calibers (25 mm-203 mm) and rates of fire. • 2 yr. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. And 5 rounds on the AC20 to 20 projectiles on the LBx. This mod is the foundation for the equipment adjustments aspect of YARQE. [Top 10] Mechwarrior 5 Best Hero Mechs The Nightstar, while not a hero ‘Mech, comes equipped with 2 Gauss Rifles. PRICE: $14. If you can spare it, fly wayyyyyyyy north into kurita space around luthien/port arthur with about 20m cbills. Exchange the default Autocannon for something with more punch, like an LBX 10 or Ultra AC 10. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of. Created by MagnumForceGB. Gaming. SSRM2 is probably the most useless weapon in game, haven’t bothered trying it. All in all. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. 6Mpls, Lbx10 solid. Just the underlying mechanics. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries . The prototype has more hardpoints (three small energy) in addition to the four medium energy and four medium ballistic. 3. LB 10-X ACs, are very strong. It's a beast. SPECS: Weight: 85 tons. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. This update marks a new dawn for MWO as we forge ahead in 2023 and beyond. 3. so isn't it just a normal autocannon? It has higher damage, firerate and range though so it just seem like a superior AC/10 in every way. The file Yet Another Weapon Clan v. MechWarrior 5: Mercenaries. The LBX has: Range: LBX is 6/12/18; AC is 5/10/15. ago. Example Catapract or Corsair. If you're just starting out, and have an LBX-10 or UAC, maybe swap it out for an AC-10 instead. It weighs 9 tons. They always have assault mechs so long as you're more than a 6 skull. 48 RPM. To be better at what you’re doing and to be able to fire constantly for more damage, LBX 10 SS, 2 LLasers, LRM10ArtIV You’ll be fine with just a ton of ammon and heat sinks and launch constantly. Configured by Khan Natasha Kerensky. I've soloed the final mission with just the atlas without losing any limbs or armor. 7 rounds per minute for a total of 267 damage per minute. Overall its a beast of a mech. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Such a heavy autocannon loadout is made possible through the use of a 280-rated XL engine, while three tons of AC/5 rounds and two of AC/10 reloads keep those cannons firing. Two gauss rifles and two PPCs, generally most people placed machineguns in first then the gauss rifles to cause a high mount for the gauss so you could do better peaking. other mechs that arnt 100 tons but you may wish. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. So it looks like Research world, could be a good place to search for them. The Shiva E assault jet fighter (Flying Beatstick, Beatstick Shiva), which has 2 LBX-20 shotguns and 2 LBX-10 shotguns, with advanced Bloodhound radar. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. The thing is a monster. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. and 6 med las will delete a cockpit just as fast as the Ac/20 (or lbx-10 SLD my fav). Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. Left Alt + the weapon number will switch the ammo type. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. Mlas- Workhorse weapons, great at T5.